Exoterra v0.2.1
I’m releasing this update a bit early, as I’m starting to work on a race manager script that will help add races directly to the open world map. Here’s what’s new in this build for patrons:
https://www.patreon.com/posts/exoterra-v0-2-1-115577901
Racing Optimization for Low FPS: The racing portion of the game is now optimized to run even at very low frame rates. Additionally, a warning text will display if your FPS drops too low.
Difficulty Settings: You can now adjust the racing difficulty, which controls opponent speed and traffic density to suit your preferred challenge level.
Volume Control: Audio controls have been added with separate sliders, one for music and one for other audio.
Extended Sprint Race Time Limit.
Updated the thruster particles for the hovercar.
Here’s the fun part: While I was preparing for the race manager and testing racer spawn behavior, I thought it would be cool to let the other racers drive among the BFRVs. You can test this feature on the open world map by selecting the hovercar and pressing "0" (the one on the main keyboard, not the numpad). This will spawn the racers and will drive along the road. You can only spawn them once until they reach the end and disappear, then press "0" again to spawn them again.
Get Exoterra
Exoterra
Exoterra - racing. love and sci-fi
Status | In development |
Author | ZombieBunnyGames |
Genre | Racing, Adventure |
Tags | 3D, Adult, Female Protagonist, First-Person, Lesbian, Sci-fi, Third Person, Unreal Engine |
Languages | English |
More posts
- Happy Halloween from Exoterra22 days ago
- Exoterra v0.2.027 days ago
- Exoterra v0.1.967 days ago
- Updated free buildJul 18, 2024
- Exoterra v0.1.7Jul 16, 2024
- Exoterra v0.1.6Jun 11, 2024
- Exoterra v0.1.5May 03, 2024
- Changelog for Exoterra v0.1.4Mar 22, 2024
- Changelog for Exoterra v0.1.3Mar 06, 2024
Leave a comment
Log in with itch.io to leave a comment.